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AlCheddah
I'm a gamer from the ATARI/NES/Sega Era (AKA: retro) that's decided to throw in his lot with the other desperate indie game developers of the world and share his crazy dreams as games. I'm currently work towards the completion of a VERY old project!

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Joined on 1/27/19

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AlCheddah's News

Posted by AlCheddah - April 14th, 2019


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I had taken this game down to do some much needed bug fixing and adding GREAT New Features.


***********Slime Kingdom Episode 1 Changelog***************

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]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]\ NOTE /[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[

These are changes that occured after the first release back last year.

ALL CHANGES RECORDED WILL BE FROM 04/01/2019 FORWARD!

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         UPDATES

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1. Re-balanced Enemy stats to make battles easier and more enjoyable.

2. Changed MAP Event to be more functional and reduce errors.

3. Reduced Image and Audio files for easier download.

4. Streamlined the Syncho Charge system for greater playability.

5. Reduced size of Party Character sheets so they won't look like they're

on top of each other.

6. Added Galv's Message Styles for Comic Balloon effect in dialogue.

7. Added Move Route Frame plugin to compliment above.

8. Added "Gifts" that offer abilities to help out the player.

9. Added an evented Party switch to make use of Party Gifts.

10. Added new maps.

11. Added a new Boss battle song.


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         BUGFIXES

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1. Fixed error with Tutorials, so they wouldn't interfere with battles.

2. Fixed the aftermath of the Nectar fight in Murky Swamp where

certain characters wouldn't disappear.

3. Fixed Synergy Charge where Magma appears when not in the party.

4. Fixed on-map Encounters to respawn correctly after the battle is over.

5. Fixed Map errors that repeated after player tries to go back to map.



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Posted by AlCheddah - January 30th, 2019


I just recently updated the Slime Kingdom game THANKS TO ALL THE FEEDBACK(even the negtive ones!) Please continue with you thoughts as it will help make it better.


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